Where digital meets reality!
#Blender
The purpose of the motion graphic created using Blender was to evoke a sense of calmness. To achieve this, color psychology was employed, and light blue hues were integrated into the animation. By utilizing this color scheme, the viewer is meant to experience a feeling of tranquility.
Projects
#Unreal Engine #3D Max
Design a 3D game environment using Unreal Engine and 3D Max. The purpose of this is to create a realistic city environment that spans from the future to the past, showcasing the progression of time and life.
#Blender #Illustrator
This Blender animation showcases a user's interaction with a car's infotainment system and hologram while traveling through a time tunnel from future to past. The animation visually represents the user's experience with the car's infotainment system and hologram interface, highlighting the potential benefits of incorporating such technology into modern automobiles.