My Skills!

Where digital meets reality!

Adobe Creative Suite
Blender
Cinema 4D
Unreal Engine
Figma
3D Max
Adobe Creative Suite
Blender
Cinema 4D
Unreal Engine
Figma
3D Max
Adobe Creative Suite
Blender
Cinema 4D
Unreal Engine
Figma
3D Max
Adobe Creative Suite
Blender
Cinema 4D
Unreal Engine
Figma
3D Max
Adobe Creative Suite
Blender
Cinema 4D
Unreal Engine
Figma
3D Max
Adobe Creative Suite
Blender
Cinema 4D
Unreal Engine
Figma
3D Max
Adobe Creative Suite
Blender
Cinema 4D
Unreal Engine
Figma
3D Max
Adobe Creative Suite
Blender
Cinema 4D
Unreal Engine
Figma
3D Max
Motion Design

#Blender

The purpose of the motion graphic created using Blender was to evoke a sense of calmness. To achieve this, color psychology was employed, and light blue hues were integrated into the animation. By utilizing this color scheme, the viewer is meant to experience a feeling of tranquility.

Projects

Game Design

#Unreal Engine #3D Max

Design a 3D game environment using Unreal Engine and 3D Max. The purpose of this is to create a realistic city environment that spans from the future to the past, showcasing the progression of time and life.

Interaction Design

#Blender #Illustrator

This Blender animation showcases a user's interaction with a car's infotainment system and hologram while traveling through a time tunnel from future to past. The animation visually represents the user's experience with the car's infotainment system and hologram interface, highlighting the potential benefits of incorporating such technology into modern automobiles.

SHOW